poe petrified blood. Per Petrified Blood: Your life cannot be raised above low life other than by flasks. poe petrified blood

 
 Per Petrified Blood: Your life cannot be raised above low life other than by flaskspoe petrified blood What about forbidden rite + flask effect for leech dmg taken”+ golden rule + icefang ring+ 21/20 petrified blood + bloodnotch + >15% recoup+ immutable force+ Stun mastery which makes you gain adrenaline when stunned+ first to strike, last to fall from champion ascendancy +protection mastery that makes you immune to dmg and non-dmg ailments

So the recoup is based on the full 100 damage taken in your example. Removes the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, plague bearer, phase run, petrified blood, withering step, any aura, any blasphemied curse, or any herald gem. Petrified blood applies last and only affects damage that would remove life below low life. So petrified blood let's you take 40% over time, allowing you to survive hits up to 5000. 1 Recipes 3 Version history Mechanics A perfect roll. 4. With petrified blood, you'll survive it just the same, but then have a 2500 dot on you (25% to get hit * 50 * 500 damage * 40% of damage taken as dot). Right click to remove from a socket. Using mastery and Petrified Blood to keep my life at 55%, using both leech mastery and claw mastery giving 10% instant leech per claw equipped, we're looking at 3% life gained per hit, and I'd be surprised if, thanks to another claw mastery, you wouldn't be able to hit over 15 hits per second. Petrified Blood can use the extra quality to gain an additional 5% of life loss below half life prevented. This thread has been automatically archived. So if a want to run auras with Arrogance, considering they will have double the amount of reserved %, these are my choices: - Herald of Purity which costs 50% life with the multiplier. Idea behind petrified blood on suppress version is to compensate for damage lost by going for the suppression. A perfect roll jewel (or 50+% and Unfaltering) combined with a 21/20 Petrified Blood and 30% recoup, it is possible to take effectively no damage from stunning hits. Righteous fire builds with petrified blood? Would these work well together? Considering the large regen RF builds usually get, this regen is effectively doubled (as your actual life pool is halved, but EHP is doubled) while low life. As you can see if I switch to another Sapphire Flask (or if I just unequip ToH) it stops happening. Progenesis mitigates 55% of the remaining 60% that wasn’t mitigated by PB, or. Death Aura from Death's OathDeath's OathAstral PlateQuality: +20%Armour: (2133-2417)Movement Speed: . Also for non chaos DoTs, having a nice ES. This could serve for the basis of a very solid CWS build. At high rolls, you can AFK in t16 maps and your character will tank and recover almost any hit. holy sh, dud. So the recoup is based on the full 100 damage taken in your example. Thus, it also doesn't interact in any way with anything else related to DoT, such as duration. With no petrified blood you will take 1200 damage to your health. PB does not reduce damage by a significant amount. 0. . 7), or Max Life * 1. To simply put, PB and MoM don't interact with each other. Petrified Blood is a great Path of Exile skill gem, which can be delivered instantly in all leagues. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 0. Allows you to use bloodthirst which solves damage problems on jugg, you get some global dmg reduction vs dots on jugg, you're stacking life and can abuse life as ES wherever possible, etc. Petrified Blood, by default, enables overleech like Slayer has. Posted by. The main way to build around it is to get extremely high recovery (e. Jun 25, 2022. There are two parts, a calculation part, and a visual part. Damage of Enemies Hitting you is Unlucky while you are Cursed with Vulnerability. Life Lost from Petrified Blood's effect doesn't count as damage, so you never stop recharging Life. Post your feedback for this skill here. It isn't doing damage to you at all. 3. Petrified Blood is somewhat of a complex mechanic so I will explain. This means (With PB acting first, at 21/20), PB mitigates 40% of the damage, and then you lose only 75% of that as life over 4 seconds (or 30% of the original damage). In Path of Exile Ultimatum (poe 3. Petrified Blood doesn't reserve life on its own. Gives you effectivaly an "Adrenaline Flask". Damage recouped as life works really well will Petrified Blood. 0. Last bumped on Aug 3, 2021, 6:12:15 PM. 6 = 83. 282% of life loss prevented this way lost over 4 seconds. Level: (1-20) Cost: (4-16) Mana. Low life is a condition that applies when life is at 50% or lower. 2. Before: you have 60% max leech and 50% increased life recovery rate, so Strength of Blood gives you 60*1. Since you found your answer just to add it’s generally better to have a Progenesis than use Petrified blood unless you need the low life. This means that if Life Flask tops you off you will lose leech. I'm playing Pathfinder Explodey Totem and I see a lot of builds on poe. In your example petrified blood only applies to 50% of that hit. Skills supported by Blasphemy Support count against the limit. See full list on pathofexile. Any source of Life Gain on Hit should do. On my Berserker, I am running a combination of Dissolution of the flesh and petrified blood. It can be used with different options and has a gem level progression, a gem. Chaos Inoculation (often referred to as CI) is a keystone passive skill that grants immunity to chaos damage, but sets maximum life to 1. To apply Exposure, Curse, and Combustion, we recommend an Arcanist Brand which can cast many Spells by itself. Mortal Conviction is a keystone passive skill that allows you to reserve mana for one non-Banner aura skill for free, but prevents you from having more than one aura active. Petrified Blood, by default, enables overleech like Slayer has. Last bumped on Aug 3, 2021, 5:12:15 PM. Unless the skill must initially already cost life to cast. Any source of Life Gain on Hit should do. 19 (1. 0:00 - Intro0:23 - 20/20 gem info revealed1:45 - Math for 20/20 gem3:53 - Leech6:04 - Skills gain base life cost while not on low life6:32 - First to Strike,. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment [deleted] • Additional comment actions. lightning balls from lightning crucible monsters and similar abilities just coded to not have any stun on them. Agnostic keystone on the tree loses 20% of mana as long as you arent on full life. but there is (usually) a huge downside to Petrified Blood. At higher skill levels, the amount of life loss over time is reduced, even though the percentage of immediate life loss prevented remains constant. It only changes the loss of life caused by taking the damage. Boneshatter does damage to yourself so it spawns the. Pure suppress version (especially with Grace) will always be better defensively. PoEDB provides things come out each league, as well as items, uniques, skills and passives. lightning coil) causes this effect. Level: 1–20. 00% Effectiveness of Added Damage: 210% Requires Level 28 A bloody scythe swipes across a selected area, applying a physical damage over time debuff and hitting enemies with physical damage. inquisitor) and pick up pain attunement. Edit: Just found the reason. The problem with Putrified blood is one hit and damage over time. 5,363 reviews. I really don't understand the need for the game to have cycling buffs like that when there's so much other shit to track. Bloodthirst support is disappointment. The new cowards chain from the incursion temple states that you are considered on full life so long as you are cursed with vulnerability. defer damage taken to life over 4 seconds. But it can enable certain lowlife mechanics, pain attument/bloodthirst plus the reservation of half life. Anomalous Quality: When taking Damage from Hits, + (0–5)% of Life loss below half Life is Prevented + (0–60)% of Life loss prevented this way is lost over 4 seconds Applies a buff that. Let's say I'm playing trap but don't want to bring the Life flask. im using petrified blood on my exsanguinate elementalist. Thoughts on Petrified Blood, in a nutshell:Damage isn't the limiting factor in POE;Defenses are. Paua Amulet Requires Level 49 (20-30)% increased Mana Regeneration Rate + (60-80) to. Server: PC, Xbox One, PS4. 00 sec Can Store 1 Use(s) Cast Time: Instant Requires Level 24 Applies a buff that protects the lower half of your life, preventing some of the immediate life loss when damaged by hits and applying the loss over time. Petrify (past tense Petrified) is a debuff. -Petrified Blood, socketed into the Essence Worm ring, is our other line of defense. The recoup that baristo brought up is based on the damage you take rather than the life you lose, so it's fairly easy to get enough recoup to match that life you lose over time. Of the 2500 remaining damage we take 1500 to the face, and 69% of 1000 over 4 seconds (or 172 per second). Not_Pictured Necromancer • 2 yr. If you want it. PoE 3. Petrified Blood Petrified Blood Spell Level: (1-20) Reservation: 35% Mana Cooldown Time: 1. Solution: Incrementally improve the availability of this stat by adding it to the jewel modifier pool. Tribal Fury or Gloves. 14 Ultimatum skill gem petrified blood works, and how it can help you stop getting one shot in Path of Exile. ต้องการ เลเวล 24. Yep, the flask is insane. Righteous fire builds with petrified blood? Would these work well together? Considering the large regen RF builds usually get, this regen is effectively doubled (as your actual life pool is halved, but EHP is doubled) while low life. This also requires you to have high life so that you take more damage from Forbidden Rite. Cooldown Time: 3. We also have Eldritch battery which makes energy shield protect mana instead of life, this allows us to not only to reserve 50% of our life with auras (We go low life so we can benefit from Pain Attunement) but also reserve all our mana!Right click to remove from a socket. It may well be that you don't even need to have so much life reserved. The principal is to increasing the effectiveness of life recoup by reducing the damage taken from life. The combination of the three increases recovery without reducing the time to reach Full Life. However, when these two mechanics collide, a peculiar bug arises – your health never reaches 100%, and. Thats a 30% resi pen 50% shock and 35% dmg reduction and 30% actionspeed reduction. Petrified Blood Text: Life Recovery other than flasks cannot recover life to above Low Life When taking damage from hits, 40% of life loss below half life is prevented, then 100% of life loss prevented this way is lost over 4 seconds Skills gain a base life cost equal to 40% of base mana cost while not on low lifeThe Agnostic is a keystone passive skill that removes your energy shield and drains mana per second to recover your life while you are not at full life. First one gives us leech (which works as overleech with Petrified Blood), the other improves the damage significantly. Path of Exile. ・In response to the significant changes in 3. Petrified isn't preventing damage from being taken. The bane of petrified blood is dots - and all the regen helps out. Reservation: 35% Mana. Dissolution of the flesh makes it so that life that would be lost is reserved instead. You can do some strong things with that. 80 sec Critical Strike Chance: 6. To simply put, PB and MoM don't interact with each other. -From petrified blood, you take 600 dmg and 100 damage for 4 seconds. It helps you not die to a dot in the first second, which is a common weakness of PB and very useful in that sense. We keep Petrified Blood poe item in stock. Divine Shield does not care about any of that. 389 for Hiero). In Path of Exile Ultimatum we got the ability to run Low-life builds as a pure life character! With access to the new Petrified Blood gem, you can now benefi. Wreathed in madness and blood, you are unstoppable. Similar to freeze, the monster or the character with this debuff, has the action speed lowered to zero. g) 50%. Agnostic with PB is just making you constantly drain 20% of mana unless you heal to full life via flasks. ninja has it at 2% and 1% in SC and HC respectively as of latest snapshot, similar throughout the league. So, taking damage as life reservation through dissolution of flesh never turns off the Life Recovery from Eternal Youth. 21 Crucible League by introducing Forcing Stuns, Immutable Force, Petrified Blood and Progenesis. With Petrified Blood (Low life) Without mines. Also consider CoDT enfeeble to free up the reservation for a purity of elements. Your life cannot be raised above low life other than by flasks, and while above low life, skills. Petrified Blood, by default, enables overleech like Slayer has. Bloodthirst Support. A 20/20 Anomalous Petrified Blood looks like this: Life Recovery other than Flasks cannot Recover Life to above Low Life. Defiance of Destiny. Another example is a relatively big hit of 3000 damage. You also need a * lot * of life regen to mitigate your self-damage. Large Hybrid Flask Recovers 140 Mana over 5. Shares a cooldown with other Guard skills. When you take a hit with a 21/20 Petrified Blood, you take 60% upfront and 30% over 4 seconds. 新增一種力量技能石—— 石化之血 (Petrified Blood):施加一個增益效果,在你生命低於一半時提供保護,防止被擊中時立刻失去生命,改為隨時間緩慢失去生命值。. Path of Exile 2 - Gamescom Druid Gameplay Walkthrough. Coward's Chains. ” With this particular setup, we get a total of 95% of damage taken lost as life over the next 4 seconds (40% from Petrified Blood, and 55% from a Progenesis with. You are Cursed with. 25% increased Aura effect Supported Skills have 0. 🔴 Subscribe for more videos just like this one! PoB (deepdive pob. And close to 1600 mana. Getting 30% Life recoup and a 21/20 Petrified Blood basically voided 40% of the hit damage you took by counteracting and perfectly matching the life loss from damage taken over time. It can be used with different options and has a gem level progression, a gem quality, and an item acquisition. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment MayTheMemesGuideThee •. Your Aura becomes a Lava Effect. While the stack isn't empty, you recover life over time. Petrified Blood - This new Skill Gem could be an interesting addition to your build. Cooldown. It applies a buff that protects the lower half of your life, preventing some of the immediate life loss when damaged by hits and applying the loss over time instead. I am playing around with a vaal ground slam champion using low life and bloodthirst and petrified blood. Base duration is 4 seconds. And yes, still considered low. Buy PoE Currency Cheap. Anomalous Petrified Blood in a Crest of Desire, currently 25/70. Sounds quite big to me. . 950 of that is taken on ES (which we regenerate fully between hits thanks to Divine Shield). If you get hit for 5k, 2. Petrified Blood. If you have enough regen this is essentially damage reduction. 00 seconds. It would be good because it would raise your EHP vs 1 shots, but then you'd have to invest more into recoup and imo, flask sustain to keep. Oriath's End - Big QOL upgrade in clearing screens. 1. Agnostic keystone on the tree loses 20% of mana as long as you arent on full life. 25k life instantly and 1. specifically: leech effects are normally removed when you reach full life. It requires you to manage your life pool creatively: using life flasks preemptively to get extra EHP over LL, keeping an eye on DoT, stacking leech, etc. holy sh, dud. . Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. 5% but I think the. Petrified blood reserves mana, it's 35% reservation cost. Amount Part Description Meta; 9: Gift of the Gemling Queen Gift of the Gemling Queen 9 Level 20 Support Gem Our Lady Dialla, as a symbol of our progress, shines greater than all the gems. Sounds quite big to me. 13. Using a Hallowed Life Flask helps a ton and still gets 71,067 life recovered over 4. 3% of your life for absorbing a one-shot, you'll have 88. But if you are supposed to have half your life reserved for the build, you must be doing something wrong somewhere. Damage taken (assuming 30% MoM) -> 70% of damage to life and 30% to mana, if you're on low life then it's 42% life, 28% life loss and 30% mana. Petrified blood will prevent 40% and apply the dmg loss of time for 4 secs. But it doesn’t prevent the staggered damage from PB. Corrupted Blood can stack up to ten times. petrified blood specifically says half life, not low life. Other ways of recovery apply too, of course. 7), or Max Life * 1. So with PB, the amount of mana you'd need unreserved is Max Life * 5/6 * 3/7 (4/6 for Hiero), right? And the subsequent degen from PB is also split between mana and life. Lastly i have 69% of stunning hit that are recovered. By taking a stunning hit with 30% Recoup (recover 30% of hit taken over 4 seconds), and a max-rolled Bloodnotch jewel (60% of hit recovered), you receive no damage from stunning hits. 00 วินาที. Assuming it is at Depth 1000+, is such data. Blood Rage Spell, Duration, Physical. The Agnostic). Progenesis mitigates 55% of the remaining 60% that wasn’t mitigated by PB, or. In this build, you are also going to play as a Low-Life character with Petrified Blood and Banner/Stance Spells that reserve your Life with Blood Magic notable. I still think it's great for petrified blood though: instead of 50%/. As long as you have more than 50% unreserved life, your leech can never recover you to full life and keep running in the. Petrified Blood stops non-flask recovery from having an effect past 50% life, it doesn't actually reserve life by default. . The issue inherently here is getting the flask to last longer so that the psuedo-Enduring mod actually gets proper use. Make sure you concisely state your character build, level, and other complimenting abilities you have when you talk about a skill - The more we know about your character, the better we can understand your feedback. Petrified Blood - it causes half of the incoming Damage to be dealt as a DoT effect, and allows you to reserve half of your Life without any downside. If you're at full life with PB instead of its normal half life. Spellslinger + Arrogance Support with Petrified Blood - automatable, requires high level gems or Life Reservation Efficiency Mastery, disables ES overleech (still possible to get ES leech elsewhere), 0. 5%. This combo is insane on any build. For the final 2% taken as you would need a relic with at least 7% increased flask effect and that would be gone in 3. 1 seconds (from 0. 00 sec. That means that you lose 1. seems unintended as no other stat of the same category (e. I assmue 1% per 4gemlevel and 1% per 5Quality, if my calculating are correct - a 21/23 gem in a +7/+50 crest would cap out at 60% as. The amount of damage you received from the hit is unchanged, so Divine Shield has nothing to do here. Your aura effect becomes a. 3% of your life for. Petrified Blood: A Mathematical Analysis. Here are 5 builds that excel at that. Petrified Blood Poachers MarkPetrified Blood. Stone Gaze Tower also petrifies Blighted monsters. Skills that reserve mana will reserve life. Payment: PayPal, Skrill. Requires Level 24. Defiance of Destiny. "3% of Physical Damage prevented from Hits Recently". Petrified Blood. The defense is based mainly on two things: Damage and Petrified Blood. Leech is only immediate in very small amounts, and harder to explain in full detail, so here's just the general idea: you hit with damage, the leeched amount gets added to a stack for recovery. As you can see, without petrified blood, my eHP decreases down to 4479. They all ROCK your world. 77. Applies a buff that protects the lower half of your life, preventing some of the immediate life loss when damaged by hits and applying the loss over time instead. Similarly to being frozen, petrified modifies the player's action speed by reducing it by 100%. In this Petrifi. . 00 sec. 00 sec Can Store 1 Use(s) Cast Time: Instant Requires Level 24 Applies a buff that protects the lower half of your life, preventing some of the immediate life loss when damaged by hits and applying the loss over time instead. Poe. Note that this is not considered damage. 75% less Damage while in Blood Stance (0-76)% more Area of Effect while in Sand Stance Additional Effects per 1% Quality: 0. Brutal Fervour is a notable Ascendancy passive skill for the Slayer that grants increased damage, attack speed, and damage reduction while leeching life. On the other hand,. Petrified Blood - Path of Exile. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment. Since the damage taken on this recoup is untyped, does that means that it completely negate the 40% dmg prevented from hits taken as life loss per second from petrified blood? For example you take 1000 hit dmg while on low life. Killing an enemy while this buff is active refreshes the buff duration, and can grant a. Your life cannot be raised. Builders Beware: Petrified blood. From reading the gem, I was under the assumption that in. If you are worried about being as tanky as 100% life, you can use anomalous petrified blood but you will need more recoup. This means you should have a one-shot EHP of Max Life / (1. Each chain can hit the same target (s) per chain making Chain Support an incredibly strong support gem. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online. 6% of damage taken/sec. Modifiers. It should not be confused with bleeding, an ailment with a similar effect. However, as Petrified Blood gains levels (and quality), the life lost over 4 seconds scales down. Our primary damage is dealt by casting Dark Pact on our skeletons causing the spell chain between them. The Petrified Blood buff only works when you’re on low life and while the buff is active, you can’t recover above low life with. Alternatively, we could embrace the spirit of Petrified Blood and only use flasks Note that if we correctly use Strength of Blood, Vaal Pact, and the Highwayman and are capable of capping out our life leech, we will have a maximum recovery per second of 80% our health pool (20% being the default) which. Can Store 1 Use (s) Cast Time: Instant Requires Level 16 Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. If you're low life all the time it won't refresh. The cost of skills is calculated normally, so reduced. Not as strong as instant leech obviously, but pretty great nonetheless. We also have Eldritch battery which makes energy shield protect mana instead of life, this allows us to not only to reserve 50% of our life with auras (We go low life so we can benefit from Pain Attunement) but also reserve all our mana! Right click to remove from a socket. 5/2 = 45% damage reduction. Skills gain a Base Life Cost equal to 40% of Base Mana Cost while not on Low Life. - The other 60% goes to petrified blood, meaning 79% life loss taken over time - We regenerate life trough agnostic, spell life leech, mana and life flasks. Take life recovery rate on gear. Tribal Fury or Gloves. alcaizin • Additional comment actions. Using the skill again alternates between Blood Stance and Sand Stance. So lets say you ll take a pure 1. Inquis regen + glorious vanity jewel + purity of fire + watchers eye with phys taken as fire + taste of hate + IC take care of mitigation. Learn about the Immortal Recovery combo in Path of Exile and how it utilizes Bloodnotch and Immutable Force jewels, along with Progenesis, to create an incre. Give up everything in pursuit of greatness - even life itself. Removes the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, plague bearer, phase run, petrified blood, withering step, any aura, any blasphemied curse, or any herald gem. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 2% increased Area of Effect. Petrified blood staggers 40% of damage while MoM makes 30% of damage be taken from mana. Like Slayers overleech. Progenesis prevents 25% of damage which effectively gives you a 133% life pool while PB only prevents 40% while you are under 50% (83. 0:00 - Intro0:31 - Low life concept explained1:17 - New low life threshold1:36 - Petrified Blood basic explanation2:04 - Taking damage vs. Assuming you reserve only 49% of your health, and since Petrified Blood stops your life recovery at 50%, it means the last 1% of your health will never recovery. You can only recoup damage that hits. 80 sec Critical Strike Chance: 6. How petrified blood works The dot from petrified blood can be bigger as the Lifepool, the life can turn complete black. Chaos Mastery: “1% to chaos damage over time multiplier per 4 chaos resistance” this is an easy way to get more DoT multi. Now that we have Petrified blood, the self damage from a 150 trauma swing will deal ~3450 damage with Berserk. Im kinda curious now how this interacts with total EHP and big hits. Path of Exile item and currency. Technically, neither of your formulas are exactly accurate to what happens in the game, although the first one is closer. Corrupted. Post your feedback for this skill here. Petrified Blood does not modify or delay damage taken. You are quite mistaken about few things. Leech only stops when you reach full life. Payment: Visa, PayPal, Skrill. 2 * 0. petrified blood = perma adrenaline 02:32 - gamepl. 3 seconds. You seem to be misunderstanding how petrified blood works. If taken with Eldritch Battery, your energy shield will continue to protect mana but will not be spent. Master Surgeon now removes Corrupted Blood when you use a Flask. Its a nice buff for selfdamging builds as Wardloop, that dont want to reduce the selfdamage taken for the use of cast when damage taken. This interaction with petrified blood makes us never be full life, so we never stop leeching. Petrified Blood Life Recovery other than Flasks cannot Recover Life to above Low Life When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then (75-76)% of Life loss prevented this way is lost over 4 secondsPetrified Blood then kicks in to split up the damage you take after PDR into instant life loss and delayed life loss components. The point is to not be able to go over 50%, because you refresh adrenaline as you oscillate WITHIN the <50% boundary, which "counts" as becoming lowlife. Jocthearies • 2 yr. The new life recouped node can help with that a bit tho. Discipline Aura, Spell, AoE Level: (1-20) Reservation: 35% Mana Cooldown Time: 1. Instead, it's delaying a portion of the life loss from hit damage that you took, and applying the life loss over time instead of all at once like usual. Allow the damage to be stored and released on the target when damage is able to be done. Jas book - one last touchup. Which is a very comfortable life recovery method. Having blood rage on counts as you always taking damage. Petrified blood + Agnostic + RF. 20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36 Requires Level 24 Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies. 20210422 版本 3. In your example you get hit for 100dmg, you take 60 instantly and 40 as a dot and you recoup 50 (from the initial hit) over 4 seconds. For an example, I find the 20-30k damage pop to be wasted on phase transitioning of Kerapac. An important note to remember when playing this build is that. Heartstopper is a notable Ascendancy passive skill for the Trickster that grants damage reduction against hits for 5 seconds, and then damage reduction against damage over time for 5 seconds, alternating between the two. Culling Strike Support. However, this mechanic opens you up to some interesting synergies like taking Eternal Youth and Petrified Blood for a super strong build.